In early 2021, I co-founded Parallel, a sci-fi IP branching into different entertainment mediums including a card game [currently in open beta], a comic book series, and short films. In order to properly develop Parallel, I've taken the bittersweet decision to forgo client work for the foreseeable future.
Born and raised in Monterrey, Mexico. Now based in British Columbia, Canada.
My involvement in projects ranges from graphic design to animation and illustration.
I mainly focus on work for film, games, and tv working from my studio with different clients around the world. Before venturing into the freelance world, I worked full time as a Lead Motion Designer and Graphic Design Director at Electronic Arts and Ubisoft.
IDEAL ROLES:
Technology screen design (GUI) · Visual development (style frames) · 2D animation (not characters)
Have questions or want to start a project together? Get in touch!